bobbylee
Fel Orc
Active Member
Posts: 34
Favorite Race: Naga/Illidari
Least Favorite Race: Humans, ew.
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Post by bobbylee on Aug 19, 2015 8:48:11 GMT -5
I was about to mention the Illidari gaining Fel Orcs and Broken Draenei!... But yeah, that sort of system seems reasonable for the Orc's. It makes me wonder though, shouldn't a similar one therefore be added to the Taurens and Trolls? They are afterall equal partners in the Horde. The Orc's are by no means on top; other than the Warchief his self. Well actually the orcs are in top in the Horde due to their military strenght compared to scarce blood elves, forsaken, nearly extinct taurens, only few clans of trolls etc Physically, sure. But they're all equals. The Orc's don't think themselves any better than the Taurens and Trolls, which is what I meant by that. Politically within the Horde, they all have an equal say in things other than the outright authority of the Warchief.
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Post by sexylycan on Aug 19, 2015 11:30:37 GMT -5
that much you're right
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Post by ShadowSong3 on Aug 19, 2015 14:36:05 GMT -5
I was about to mention the Illidari gaining Fel Orcs and Broken Draenei!... But yeah, that sort of system seems reasonable for the Orc's. It makes me wonder though, shouldn't a similar one therefore be added to the Taurens and Trolls? They are afterall equal partners in the Horde. The Orc's are by no means on top; other than the Warchief his self. Well actually the orcs are in top in the Horde due to their military strenght compared to scarce blood elves, forsaken, nearly extinct taurens, only few clans of trolls etc Making it ironic that ALL of those races are more powerful than the Orcs Blood Elves and Forsaken are currently in 1st and 2nd place in the most op races poll. Tauren are horrifically hard to fight due to their high health, high damage, healers with healing wards and feral spirit, spirit walkers ressurections, and their unreasonably cheap and strong ranged unit that costs only 1 food. and the trolls can get up to 4 powerful heroes, 2 of which have big bad voodoo which is one of the most overpowered moves in the game - and with blood stones and a large enough army its impossible to stop the heroes who are channeling it. To be honest the Orcs only saving grace is their overpowered Death Knights - which they shouldn't even really have since DKs can be of any race (in WoW anyways). the Orcs race isnt in a very good position right now, they could definantly use some events or at least some buffs/new or revamped units
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Post by sexylycan on Aug 19, 2015 15:09:42 GMT -5
Well actually the orcs are in top in the Horde due to their military strenght compared to scarce blood elves, forsaken, nearly extinct taurens, only few clans of trolls etc Making it ironic that ALL of those races are more powerful than the Orcs Blood Elves and Forsaken are currently in 1st and 2nd place in the most op races poll. Tauren are horrifically hard to fight due to their high health, high damage, healers with healing wards and feral spirit, spirit walkers ressurections, and their unreasonably cheap and strong ranged unit that costs only 1 food. and the trolls can get up to 4 powerful heroes, 2 of which have big bad voodoo which is one of the most overpowered moves in the game - and with blood stones and a large enough army its impossible to stop the heroes who are channeling it. To be honest the Orcs only saving grace is their overpowered Death Knights - which they shouldn't even really have since DKs can be of any race (in WoW anyways). the Orcs race isnt in a very good position right now, they could definantly use some events or at least some buffs/new or revamped units aye orcs need to be bit modified to make it more playable for orc fans, but what to do with it?
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bobbylee
Fel Orc
Active Member
Posts: 34
Favorite Race: Naga/Illidari
Least Favorite Race: Humans, ew.
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Post by bobbylee on Aug 19, 2015 16:06:02 GMT -5
Making it ironic that ALL of those races are more powerful than the Orcs Blood Elves and Forsaken are currently in 1st and 2nd place in the most op races poll. Tauren are horrifically hard to fight due to their high health, high damage, healers with healing wards and feral spirit, spirit walkers ressurections, and their unreasonably cheap and strong ranged unit that costs only 1 food. and the trolls can get up to 4 powerful heroes, 2 of which have big bad voodoo which is one of the most overpowered moves in the game - and with blood stones and a large enough army its impossible to stop the heroes who are channeling it. To be honest the Orcs only saving grace is their overpowered Death Knights - which they shouldn't even really have since DKs can be of any race (in WoW anyways). the Orcs race isnt in a very good position right now, they could definantly use some events or at least some buffs/new or revamped units aye orcs need to be bit modified to make it more playable for orc fans, but what to do with it? Well, here's an idea. The Orc's are, as you probably know, are very shamanistic. This gives them the power to summon elementals to their cause, and to the battlefield. I think this is often neglected by map makers when it comes to the Orc's. Perhaps an extra type of Shaman unit, capable of summoning: - Earth Elementals - High Health and Armour, relatively low damage.
- Fire Elementals - Medium health and armour, slightly higher attack but with AoE.
- Wind Elementals - Low health and armour but flying and with a higher attack, no AoE or other affects.
This could even be made into some sort of event.. Perhaps a hero able to summon these and have an OP ultimate spell. Just an idea!
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Post by sexylycan on Aug 19, 2015 23:35:38 GMT -5
aye orcs need to be bit modified to make it more playable for orc fans, but what to do with it? Well, here's an idea. The Orc's are, as you probably know, are very shamanistic. This gives them the power to summon elementals to their cause, and to the battlefield. I think this is often neglected by map makers when it comes to the Orc's. Perhaps an extra type of Shaman unit, capable of summoning: - Earth Elementals - High Health and Armour, relatively low damage.
- Fire Elementals - Medium health and armour, slightly higher attack but with AoE.
- Wind Elementals - Low health and armour but flying and with a higher attack, no AoE or other affects.
This could even be made into some sort of event.. Perhaps a hero able to summon these and have an OP ultimate spell. Just an idea! hmm a summoner unit to replace the death knights, yes Perfect idea but thats the only thing they need they need something more to make it more orcish
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Post by Krackles on Aug 28, 2015 7:51:27 GMT -5
They need the Horde path unique to them which allow them to get tauren, Ogres and trolls together?
Maybe also add the Mok'Nathal clan(half-ogre) and Rexxar for the Orcs?
And finally make separate clans as a path to take for the orc player?
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Post by krackles on Aug 30, 2015 9:50:24 GMT -5
They need the Horde path unique to them which allow them to get tauren, Ogres and trolls together? Maybe also add the Mok'Nathal clan(half-ogre) and Rexxar for the Orcs? And finally make separate clans as a path to take for the orc player? So I will reformulate my ideas: Horde: -Add a path so the orcs can get limited units from Taurens, Ogres and trolls. I would see the regular tauren melee totem, the Spirit Walker, the Troll witch doctor and headhunters/berserkers and a ogre melee with a ogre magi. Mok'Nathal: -After gaining the Horde, Orc could have a way to gain Rexxar as Champion of the Horde and a few Mok'Nathal alongside him. Orcish Clans: -Add special area with different clan orcs set, like the Blackrock clan or the Forstwolves, or the Dragonmaw Warlords of Draenor: -Opposed to the Horde, the orc player could unlock the conquering hordes of the Outland and unlocking the full variety of all the clans like the Twilight Hammer, etc. He would also get a special builder called Draenor Peon who would have the builds to all those new units. My idea for unlocking it would be to send Garrosh Hellscream to Gul'Dan in Draenor near the goblin shop. Fel Orcs: -Unlock Mannoroth to lead them and a new unit, the Pit Lord Illidan: -Like for the Hellfire Fel Orcs, give to Illidan a limited Bloodelf builder Humans: -Kingdom of Stromgarde: The Human player sacrifice all his unit set to unlock the Stromgarde unit set -Kingdom of Alterac: The Human abandon his human set for Alterac units -Kingdom of Stormwind: The Human player abandon human set for Stormwind units Gilneas = Worgen Dalaran = Kul-Tiras -Eastern Kingdoms Alliance: The Human player must own Stormgarde, Stratholme, Lordaeron, Gilneas, Kul-Tiras, Dalaran, Stormwind, Tyr's Hand, Ambermill, Andorhal. By doing so, he get a limited set of all humans kingdoms with Stormwind as the leading kingdom. So he unlock Alterac heavy infantry and Stromgarde Troll Slayers, etc.
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Bohous
Fel Orc
The Bohousian
Posts: 35
Favorite Race: Humans, Fel Orcs
Least Favorite Race: Golems, Pandarens
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Post by Bohous on Aug 30, 2015 15:44:15 GMT -5
So I was thinking and found out that Undead have no event at all. Nobody even plays them so what about adding some event involving Rivendare, Kel'thuzad, Naxxrammas and Stratholme? Like if undead player conquers Stratholme he can summon Naxxrammas(Black Citadel required), which will be the same that's already in game. It will spawn at Straholme and it can summon archlich Kel'thuzad: Inteligence Hero Abilities -> Frost Nova (what did you expect) *Charm? (www.wowhead.com/spell=28410/chains-of-kelthuzad) *Siphon Mana (www.wowhead.com/spell=27819/detonate-mana) *Guardians of Icecrown -feral spirits (wow.gamepedia.com/Guardian_of_Icecrown) Frost Armor Death and Decay *choose only one suggestion
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Bohous
Fel Orc
The Bohousian
Posts: 35
Favorite Race: Humans, Fel Orcs
Least Favorite Race: Golems, Pandarens
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Post by Bohous on Aug 30, 2015 16:08:17 GMT -5
And do you know who else doesn't have any events? Night Elves! Of course they have Malfurion but they just go, get, train. Where's the fun in that? So what about finding a Horn of Cenarius to wake the archdruid? Another idea for Night Elves. When Malfurion reaches the Teldrassil he will get Tyrande and all the units there, similiar to Kul Tiras. Both heroes would have the same abilities.
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Bohous
Fel Orc
The Bohousian
Posts: 35
Favorite Race: Humans, Fel Orcs
Least Favorite Race: Golems, Pandarens
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Post by Bohous on Sept 1, 2015 9:29:08 GMT -5
And my idea streak is not ending. Another race without events, race what I adore,: Nerubians. So I was thinking about giving them nice hero when they kill the Forgotten One in the Upper Kingdom. Queen Nezar'Azret or Seer Ixit. For someone unknown names, so little bit backstory. Queen Nezar'Azret was a nerubian queen that probably survived War of the Spiders and led band of nerubians in Azjol'Nerub until Arthas and Anub'arak killed her. Seer Ixit is a nerubian vizier that leads nerubians survivors in Ahn'kahet and he is the next possible king of nerubians.
Both heroes would be intelligence hero and I'm not sure about their abilities, probably Carrion Swarm and Locust Swarm. And if possible could the hero spawn with a item Idle Crown (wow.gamepedia.com/The_Idle_Crown_of_Anub%27arak)? It sounds cool.
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Post by gorexthegory on Sept 9, 2015 10:12:35 GMT -5
An easier think that needs revamp is Stromgarde with Galen Trollbane. Is a very random stuff with him since only the first player that chose humans get's him.And if you are not even first player and you own stromgarde you have a chance that another player that chose human get's him.And even when I was first that chose human race I didn't get him.It turned to hostily for some reason.
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Post by sexylycan on Sept 9, 2015 12:25:13 GMT -5
An easier think that needs revamp is Stromgarde with Galen Trollbane. Is a very random stuff with him since only the first player that chose humans get's him.And if you are not even first player and you own stromgarde you have a chance that another player that chose human get's him.And even when I was first that chose human race I didn't get him.It turned to hostily for some reason. the game picks random falric (human race demi) that is Alive to get Galen Troll bane for that specific player
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Post by ShadowSong3 on Sept 9, 2015 13:47:59 GMT -5
An easier think that needs revamp is Stromgarde with Galen Trollbane. Is a very random stuff with him since only the first player that chose humans get's him.And if you are not even first player and you own stromgarde you have a chance that another player that chose human get's him.And even when I was first that chose human race I didn't get him.It turned to hostily for some reason. the game picks random falric (human race demi) that is Alive to get Galen Troll bane for that specific player So in theory if a Forsaken/Undead/Blood Elf(using KJ)/Faceless player charms someones Falric, they could get Galen Trollbane?
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Post by gorexthegory on Sept 10, 2015 6:21:47 GMT -5
Oh this is how it works? Well I at least know now.Does the falric think work for the Death Knight version when you go Lich King?
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